I like the Unreal Engine. The main reason is, that the Unreal Engine look like a real game engine. It has it workflow and a structure the developer can ehhh well should follow to get the best out of it. The engine is a monster! The development language of choice is the UE4 visual scripting system Blueprint and/or the good old powerful, but do not complain if you shoot yourself in the leg C++, well there is also a C# mono extention… But it’s only for the source code version 4.4. Anyway, code build on an old version is not an option for me.
I have a lot to explore and discover…. and not everything is documentated. Sounds like an exciting adventure. Be ready for rollercoaster with different branches!